Gingerbread Coding Game
Game rules
This game can be played with 2-6. Shuffle the pile of coding cards and place them face down in a pile on the table. Each player chooses a baking tray color with freshly baked gingerbread cookies by baker elves. Now each take turns drawing a card from the pile and place it face up under your gingerbread card. All at the same time, take a good look at where your baker fairy should start. The gingerbread in the space BEFORE the arrows indicates where your pawn may be. Now follow the direction of the arrows square by square on your map. The question mark asks you, where does your pawn end now? Which gingerbread did you end up with? Now you can place a gingerbread on that cookie. Each round, everyone draws a new coding card and place your pawn on the correct gingerbread cookie to start. If a card has been used, you put it back at the bottom of the pile. Shake the stack again in between. Do you have a ticket and do you end up with a gingerbread cookie on which you have already placed a gingerbread, unfortunately! You cannot do anything this turn. Try to cover all the gingerbread cookies first.
File content
11 pages including:
- 6 baking trays with gingerbread cookies
- 20 coding strips
- 6 bakelf boys pawns
- 6 bakelf girls pawns
Materials not included
pawn feet (aliexpress)Peppernuts (Grocery store)