Welcome to the Witch School. All witches must practice to use their witch powers properly. We play this standing up around the table. This game can be played with 2-6. Before the game starts, shuffle the witches cards well. Place them in a large circle on the table, with the picture of the magic wand facing up. Make an upside down stack of the combination cards and place this stack in the middle of the circle + a magic wand. The first player may reveal the top card of the pile. Everyone look closely at the witch's hat and power. Each player may now take turns spinning the color C spinner or die with a color die. Turn over 1 round card from the circle with that color magic wand. Is this the witch we are looking for from the combination card? If so, quickly grab that wand and cast a spell! If you are the fastest to grab the magic wand, you can keep the combination card. Put the magic wand back! The found witch remains face up in the circle. If it is not a matching witch, your turn is lost. Then turn the witch back around. Remember where you saw which witches (memorize). The card on the pile remains face up. Continue this until you have found all the witches. The player who has collected the most cards and therefore collected the most witches is the fastest spellcasting witch of all!
9 pages including:
- 15 witches cards (print double sided with the magic wand + title)
- 1 C-spinner disk with magic wand colors
- 15 Magic Wand with title cards (print double sided with the witches)
- 15 combination cards