Witches Duel
Rules of the game
This game can be played by 2 in duos. Make an upside down pile with the duel witches cards. Each round, turn over the top card onto a new discard pile. Decide who chooses which witch. You do this again every round. Roll both dice on the table at the same time with the dice. Who has conjured the highest number and strongest witch power? To check, look at the duel map. Each number has a strength of a type of magic power, for example: 1 = Water power, 2 = fire power, 3 = flight power, 4 = snow power, 5 = lightning power, 6 = rainbow power etc... See who has the strongest (highest) magic power per round. This is the winner of this duel round. You have a point, collect it, for example: with spiders in a cauldron, pompoms, stacking caps or a scoreboard. Play until all duel witches cards are gone. Now count who has collected the most points. This is the winningest and most powerful witch of the magic school.
File content
Materials not included
Dice
Points material e.g.: pompoms, stacking caps, spiders, etc. (www.credu.nl)