Go Nuts Richting Topo - Juf Surya Designs

Go Nuts Direction Topo

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Game rules

This game can be played with 2-6. Each player chooses a large squirrel color. Dice and decide who gets to choose the topo number. Highest roll may determine which topo card (number 5, 4 or 3) everyone should take of his / her suit. Eg If the person chooses the card with 5 acorns, everyone of his own color must also take this card. Take turns grabbing an arrow card from the tactile bag. Look closely at the direction of the arrow and check your topology map to see if you need an acorn that is also in that direction. (Always keep green dots up and red dots down). If so, you can take the correct acorns of your color and place them in the correct place in the squirrel's belly. If not, your turn passes. First try to map your topology in the belly of your squirrel. Then you are the winner! Go Nuts !!

File content

13 pages including:
- 6 squirrels in various colors
- 18 topology maps (3 per suit)
- 40 arrow direction cards
- 138 Acorn tokens (23 per color)

Not included materials

Feelsack
dice

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